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File: 1621723555830.jpg (141.88 KB, 1024x768, 4:3, Rebellion.jpg)

 No.123

Yknow I hate MMOs, but for some reason Ragnarok Online has roped me in.
Is there any way to escape before it's too late, or will I be stuck grinding my life away on this game for the next decade and a half like everyone else who started playing?

 No.124

You'll come to hate it once you realise how tedious and grindy it gets, as well as the lack of periodic expansions that keep corpses like WoW shambling along.
Sadly, it is not the early 2000s anymore and the social aspects of most MMORPGs is dead in the dust, you'd be lucky to find a lively guild that's regularly active. Nonetheless, the world and storyline are vast enough to take a solid while to fully appreciate every facet they have to offer.
Enjoy your journey and nevermind the destination, and for the sake of all that is holy try not to rely on online resources.

What (private) server are you playing on?

 No.125

File: 1621980139226.png (439.86 KB, 1111x1000, 1111:1000, 1604756482295.png)

>>124
>You'll come to hate it once you realise how tedious and grindy it gets, as well as the lack of periodic expansions that keep corpses like WoW shambling along.

That's precisely why I hate MMOs. They're too grindy for my tastes, but for some reason I enjoy it here. I genuinely couldn't tell you why. Maybe it's the environments? Enemy variety? Music? Who knows, I certainly can't pinpoint it.

>Sadly, it is not the early 2000s anymore and the social aspects of most MMORPGs is dead in the dust


I never got to experience that firsthand, even when I played Runescape back in 2006 I never really interacted with other players except to trade. A couple of my IRL friends have expressed interest in playing with me though, so I'll have to see how that pans out.

>and for the sake of all that is holy try not to rely on online resources.


Why's that? I haven't really used anything online since NovaRO offers commands like @whodrops [item] and @whereis [monster].

>What (private) server are you playing on?

I inadvertantly answered this, but I'm playing on NovaRO for now. I was going to do Shining Moon since it's pre-renewal, but it's very group-oriented and I'm too shy to ask other players in game to do stuff with me.

 No.128

>>125
I hate myself for turning this into a rant, please do forgive.

Playing with friends sounds splendid; the more, the merrier. It used to be the case that one could make a few solid friends over the years by playing random MMOs but now folk are less willing to go try something out on their own unless their pals are already there, or they can coerce them to join in.
My comment regarding online resources was in an effort to emulate the good old '00s lack of comprehensive encyclopaedias, to get you to ask and explore, but it would seem that you're not too fond of the latter and the former has been resolved with servers implementing in-game itemid and monsterid search features.

As for the grind, it gets progressively worse until you reach the final stages of the game and begin collecting specialised resources/equipment for PvP, WoE, etc.. Don't get me wrong, behind all of that grind lies a terrific game with great mechanics and it tries its best to sprinkle novelty and charm all over to stop you from noticing the grindy aspects.

Now excuse me while I go get buzzed on some crack cocaine so I don't relapse on my RO addiction.

 No.129

File: 1622023550805.png (161.18 KB, 615x343, 615:343, 1610603558190.png)

>>128
>I hate myself for turning this into a rant, please do forgive.
Nah you're fine, I enjoy reading and responding to long posts.

>It used to be the case that one could make a few solid friends over the years by playing random MMOs but now folk are less willing to go try something out on their own unless their pals are already there, or they can coerce them to join in.

Yknow you actually raise a really good point there. I had a really tough time soloing a level 80 instance even though I was base level 102.
I'm planning to do Old Glast Heim eventually and at the moment there's no fucking way I'll be able to even get halfway through unless I reach the max base level and overstock on consumables.
Maybe I'll toughen up and ask folks around the game for help rather than relying on other people I already know. NovaRO has a surprisingly nice community, no doubt some friends could be made there.

>As for the grind, it gets progressively worse until you reach the final stages of the game and begin collecting specialised resources/equipment for PvP, WoE, etc.

Yeah I'm sorta noticing that right now. As great as Gunslinger/Rebellion is for newbies like me, the equipment is quite expensive for someone who hasn't fully figured out how to work the merchant class, and the hat quests take so many drops to complete.

>My comment regarding online resources was in an effort to emulate the good old '00s lack of comprehensive encyclopaedias

Exploring and figuring stuff out by oneself is pretty cool actually. I played Morrowind without a wiki or build guide, all I knew was the intelligence potion exploit and how to use the journal. Playing an RPG without looking everything up feels pretty nice, I'm not sure I can explain why I feel that way.

>it would seem that you're not too fond of the latter

I'll elaborate a bit on that. I don't mind asking people for advice or what works best with what, but I'm not very good at asking people I haven't met before to join me for [X] or [Y]. I got some helpful advice from people already concerning what gunslinger needs, which is quite nice.

>the former has been resolved with servers implementing in-game itemid and monsterid search features.

Yeah, different private servers have different @ commands which are specific to them, at least from what I've read on forums. Maybe I should stop using the aforementioned 2 commands, since they aren't really needed if you just ask someone who's played the game for awhile.

>Now excuse me while I go get buzzed on some crack cocaine so I don't relapse on my RO addiction.

Sorry you found my post here, good luck in your attempt to not relapse.



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